Program and Unit Design
Part of the curriculum design process is deciding which resources to support teaching and learning activities. These can be materials for use in face-to-face teaching contexts or those available in online environments. They can be resources you develop yourself or with a team, or those you integrate into your unit from third party providers. Examples of these third party resources are the supporting materials often provided by publishing houses.
Whichever resources you choose to use in your unit, there are guidelines for good practice available to support your decisions. Follow this link to the TILT (Technologies in Learning and Teaching) guidelines where you will find good practice statements to guide your decisions and support materials for integrating the resources into your teaching.
